Entry 1a is finally here!!!


Video games an online business!?!
The new video game crazy to hit the market is Fortnite! Yes, I play it and yes, it’s a little addicting, especially when your friends are online at the same time! The brand is everywhere I look, my social media is crowded with ads, videos and memes which bring my attention to the game. According to PCgamesn.com the video game had “125 million total players” worldwide (Jones. A, - 2018)!
Hard to think that you could make a living of playing a video game, but now it's possible! It's slowly becoming a new profession for many people today. Twitch in my mind is becoming the best tool for people who consider themselves good at video games to gain views through the online streaming platform and showcase their skills! While the streamers skills are interesting to watch the thing that keeps people coming back for more is their personality. Streamers who are funny and have good commentary are more likely to retain views than those who are less interesting and exciting to watch. 

Fortnite’s business model
The E-shop business model fits this video game as you cannot purchase the game instore but online through your specific gaming platform, for example; PlayStation or Xbox (Chaffey.D & Ellis-Chadwick.F - 2016)! The game is free to download but the catch is to unlock new items, avatars and dance moves it will cost you money. That’s not crazy to think that if every one of those 125 million players purchased an avatar for $15 that Fortnite or epic games who own the game would be very wealthy (Jones. A - 2018).
Social media also plays a role in the success of the video game. Platforms such as Facebook, Twitter, Instagram, Snapchat, Twitch and YouTube always have what is trending now and why not Fortnite (Dr. Saravananakumar. M & Dr SuganthaLakshmi. T - 2012)! And no wonder the video game as been played by most of the planet! The game is now available on mobile, so download ads are a regular on all devices these days even if you have the game you might experience this. This can be done from the website, which creates the B2C model where their product is sold to the consumer (Hoßbach. N, Wiener. M, Saunders. C.S - 2016). This is the same as the in game purchases, the B2C model helps Epic Games market their product too, making it easier for players to access the items they wish. The main attraction is V-bucks, the in-game currency, and the battle pass, the in-game challenges to unlock new items. And the only way to purchase the in-game currency is online! How simple!     

Fortnite’s Revenue Model
The revenue model describes how revenues are collected by a firm through selling its products and services” (Isaksson. J & Sjogren. J - 2016). The revenue model of the game is through in game purchases (Epic Games Inc - 2018). This when players purchase in game currency online. Once purchased they can then spend on other parts of the game such as the battle pass. This is the main form of revenue for the game and a very effective one with the amount of money the game is making!

Donald 😃
      

Comments

Unknown said…
Very Insightful Mate :) Good to know the facts behind the game!
Donald said…
Thanks for your comment Eli! stay tuned for more interesting facts!
Anonymous said…
so interesting! can't wait to see what else you have coming :)